Blender Game Making Challenge 20 - Theme annoucement

"Welcome to the Blender Game Making Competition #20!
This is a contest for anyone who wishes to create a game with the Blender Game Engine.
The theme of this BGMC is Flight.

Some necessary logistics:

The contest starts on 13-3-2016 at 00:00 UTC
The contest ends on 27-3-2016 at 00:00 UTC

The winner will be chosen via votes cast during the week following the end of the competition.
Voting works by scoring the game from 1 to 5 in seven different categories (stolen from the popular Ludum Dare competition)

Innovation – The unexpected. Things in a unique combination, or something so different it’s notable.
Fun – How much you enjoyed playing a game. Did you look up at the clock, and found it was 5 hours later?
Theme – How well an entry suits the theme. Do they perhaps do something creative or unexpected with the theme?
Graphics – How good the game looks, or how effective the visual style is. Nice artwork, excellent generated or geometric graphics, charming programmer art, etc.
Audio – How good the game sounds, or how effective the sound design is. A catchy soundtrack, suitable sound effects given the look, voice overs, etc.
Mood – Storytelling, emotion, and the vibe you get while playing.
Overall – Your overall opinion of the game, in every aspect important to you.

The winner is the game with the highest sum total of all categories combined.

Rules:

Collaboration is allowed and encouraged
Please resist working on your game until the competition has begun (but feel free to start brainstorming).
Submit your entry by writing a post in the Finished Games forum with the prefix [BGMC 20] in the title.
Lastly and foremost, make sure you have fun!!


Prizes:

Winner gets to pick the theme & host the next BGMC
If you're into stackexchange, I'll happily award a bounty to your best answer on blender.stackexchange.

Good luck!"


Announced by gandalf3 on blenderartist.org

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