Posts

Showing posts from December, 2014

Blender Game Making Challenge 14 - Theme Announced!

Image
Reposted from  http://blenderartists.org/forum/showthread.php?358317-Blender-Game-Making-Challenge-14-Theme-Announced! Wait, hold the phone! What IS the BGMC?! The Blender Game Making Challenge (or BGMC for short) is a week-long competition where people of the community make games relevant to contest's theme. It's secondary purpose is to encourage people to improve, either by trying to make something you've never tried making before, working with time-restraints or trying to aim for a specific style. The Theme/Rules: Your goal is to create (or re-create) something from the N64-era. The rules are: 1- Max 150,000 polys. I don't think anyone will actually exceed the limit, so try your best to stick to the low-poly style of the N64 2- Textures should be 32x64 pixels 3- Any assets created before the competition should be available for the community to use. Judging: Gonna go ahead and copy Shogun Lloyd's scoring system from last BGMC, after you

Blender Game Making Challenge 14 coming soon!

Image
Gathered from here: http://blenderartists.org/forum/showthread.php?356698-Blender-Game-Making-Challange-14! The contest is to be held December 28 - January 4. Though the "official" theme announcement is yet to come, one can get some ideas by digging through the thread. Hope to see you there and good luck to all combatants!