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Showing posts from August, 2015

BGMC 17 Winners Announced

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Originally posted by Smoking_mirror at http://blenderartists.org/forum/showthread.php?379966-BMGC-Winners-otto001-and-Blenderrendersky So another Blender Game making contest draws to a close. Congratulations to everyone who took part, it was a close finish, and for a while it looked like everyone was going to win. The gold medal, and grand prizes go to Otto001 and Blenderrendersky. Nice job on the winning game, it was my personal favorite, even with a massive bug where I couldn't save any people at all, I still really enjoyed it. Blenderrendersky has uploaded an updated version of Fireman with some improvements suggested by players, so go and give it a try if you haven't already. Silver goes to Thatimster, for his Discrete fishing, which I thought had the very best Easter egg of the competition. the second time he's come second AFAIK. Congratulations! Third place is split between Adriansnetlis with his thrilling Golden Reel Fishing, and twisterGE, whose R

BGMC 17 announced

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Originally posted by Smoking_mirror http://blenderartists.org/forum/showthread.php?377902-Blender-Game-Making-Contest-17-Announcement! Wait, hold the phone! What IS the BGMC?! The Blender Game Making Challenge (or BGMC for short) is a week-long competition where people of the community make games relevant to contest's theme. It's secondary purpose is to encourage people to improve, either by trying to make something you've never tried making before, working with time-restraints or trying to aim for a specific style. The Theme/Rules: Your goal is to make a game about water. This is perhaps one of the most interesting themes I've seen so far, since there's such a broad spectrum of things you can do with it. It doesn't have to be set on or in water, it could be about being in a desert and trying to find water, or it could be about water vapor (clouds and rain). There are lots of water sports, fishing games, animal sims etc... that could be made